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Magnet Market
Pick up the good bits. Leave the batteries alone.
Pick up the good bits. Leave the batteries alone.
How to play
Hold and drag to attract ring-marked parts. Release inside the top-right basket to deliver. Avoid red batteries; 3 hits end the run. Arrows move, Space attracts, release to drop. Deliver 12 in 45 seconds.
The magnet attracts both parts and batteries. Parts follow with a little inertia instead of snapping to your finger; move too quickly and the haul gets left behind.
A better next run
Start with isolated safe parts and move slowly toward the top-right basket. Wait until the parts enter the basket before releasing.
Scoring and the finish
Each delivery scores 25. Deliver 12 in 45 seconds to win, earning five points per remaining second. The third battery hit ends the run.
Tips
- Start with isolated safe parts and move slowly toward the top-right basket. Wait until the parts enter the basket before releasing.
Questions
How does scoring work?
Each delivery scores 25. Deliver 12 in 45 seconds to win, earning five points per remaining second. The third battery hit ends the run.
Where are my scores saved?
Best scores stay in this browser. No account is needed.